
When you do “find” an item, everyone in the server will receive a message about which item you found. Unfortunately you can also get items you already have. As with all such systems, the more you play, the better your odds of getting the items. The unlockable item drops are currently at random, over time.

#SNIPERSPY GAME HOW TO#
This is after the patch has been live only 2 hours.Of course Valve is letting everyone figure it out for themselves as is their custom.To keep updated on how to receive the new items/weapons, see the TF2 forum thread UPDATE: A couple of different sources have confirmed that item drops are now completely random. As mentioned, I have seen someone get the Heavy drop and I’ve also seen someone get the Spy’s new revolver: the Ambassador. I have heard some unfounded reports that you have to find a drop each match (not likely), that you must kill someone using the item (a little more likely, but not really), or that you will simply find them randomly while playing after a set amount of random time (seems a bit more likely). No word yet on how exactly the “drops” work, but I can verify that other items, such as the Heavy’s gloves ARE dropped now. Now you will just find the weapons while playing.

There are a number of eyebrow-raisers in this update: The newest Team Fortress 2 patch is now active as of about 7:30 CST (-6 GMT). TF2 players have been waiting for this day for weeks.
